Wh3 bretonnia army composition. Quick question about Bretonnia.

Wh3 bretonnia army composition. Early on make sure to bring fire arrows.

Wh3 bretonnia army composition Mar 9, 2017 · REINFORCE this channel here: https://www. Most Bretonnian factions are clustered close together in the Bretonnian homeland, and they can be confederated very quickly via the technology tree, allowing for fast and easy expansion if you want to do that. Bretonnia is DESIGNED to have horrible infantry. They're absurdly good against the kind of light infantry you can expect from bretonnia, empire, and other norscans. Or you can do hammer and anvil. Subtract a couple Demigryphs and add either steam tanks or heavy cannons and you can take on walled fortresses with ease as well. if there is still space, its usually RoR versions of tomb scorpions, ushabti, necrosphinx, or So we come to the big dinosaurs. NOTE: once you have all the state capitals, you can click the SUMMON THE ELECTOR COUNTS button, to make all state troops available to recruit. Old School Fans of Warhammer might notice some key changes. 4 chosen of khorne, 2 of tzeentch. Also try to have Unless you're playing as Wurzagh, the only sensible early game army composition is 1 goblin great shaman, 1-2 goblin heroes, and 17-18 goblin archers. He also have access to all exalted demon infantry. - Very weird playstyle, almost anything being super slow but also super tanky. But I am guessing you want something funner and more varied. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. That means that unlike most factions Bretonnia can’t just forget that their mid tier units exist, many lords will have to field them into the later game to keep their army upkeep reasonable because A subreddit for the Total War strategy game series, made by Creative Assembly. On a side note, Bretonnia's geography can be both a blessing and a curse. ( i know i probably watched too much LOTR and feel like replicating the majestic cavalry charges mid battle every time lol ) Worst of all, he's not a caster, so you're giving up the intensity buff for having multiple casters in an army. So I went Kugath, two rotfly casters, one cultist for my main army - and rotfly herald, rotfly caster, two cultists on my second army. Upon reaching level 10, 20 and 30, your LL will be given a trait that improves certain units in his/her army. In this specific one, I pick the Legendary Lord Louen Leoncoeur of Bretonnia. Radious Total War Mod [in 4 parts] : offers big changes in campaign AI, diplomacy, land battles, reworking abilities, spells, magic; changes buildings, re-balances all unit stats and costs, reworks experience system and much more with additions of custom made units Other contenders for WH3 include a lot of DLC characters. if you buff your grail knights and debuff their cav i think the grail knights are superb, not to mention they have the best charge in the game stat wise. Btw: If you thought where did i get exalted Daemons and more of the same RoRs in my army. Mar 27, 2017 · You should have 5-6 melee infantry units in your army, a mix of foot squire, pilgrim and halberds. Skinks with javelins are strictly better than skink cohorts; both have shields. Some of the problem is that I don’t understand how to create a good army composition. My current and usual army composition is Tomb Guards 4x Tomb Guard Halberds 2x archers 2-4 (sometimes none) tomb scorpions 2x ushabti 2x ushabti great bow 1x khemrian warsphinx 1x bone giant 1x necrosphinx 1-2 (usually 1) Heirotitan 1x and necrotec. Meat Blob with Sharp Bones, 1 lord with invocation, 3-6 grave guard, 2-4 Calvary or flying (not bats) to deal with range/arty 1 unholy loadstone cart, and 1 balefire cart, and fill the rest with zombies (atleast 8) Oct 12, 2022 · Spearmen-at-Arms (Shield): Most peasant units of the Bretonnia faction aren’t amazing, but you’ll need some soldiers to hold the line when your cavalry is flanking your enemies. Nov 23, 2019 · Been tearing my hair out trying to figure out how to plan my late game army compositions for these two legendary lords in a manner that takes maximum advantage of their unique skills. Being well rounded to take on almost any faction other then magic heavy factions, It can pull its own weight and for. Almost. Once you get dreadquake mortars, id would add more of them into your army composition :p. A good early game army composition to aim for would be: 1 Gunnery Wight 1 Mournghul, 2 Units of Zombie Deckhand Mob, 6 - 8 Units of Gunnery Mob Handgunners, 2-4 Units of Scurvy Dogs, 4 Units of Mortars. Currently early game I'm a mix of Warriors & Bloodletters with a few horsemen/hounds to do flanking. I make the enemy come to me and they get stuck on infantry and butchered by missile fire. All SFW posts are welcome: hobby, army lists, lore, fanart, battle reports, and so forth. Well there is so many different factions and who they fight will also affect the composition you'd bring. My go to be'lakor army is Be'lakor, nurgle champion, slaanesh and tzeentch casters. But factions like bretonnia you could honestly just do 1 lord 19 cavalry Also, if you confederate throgg give him some ice trolls. I also include demonstrations of how to use them! The Skaven are one of my favorites from game 2 simple for the fact of their overwhelming firepower! On the tabletop you literally used your Infantry to hold the line, while the Knights tried not to get killed in enemy missile fire before they were able to charge. It also allows you to complete their Vows, which reduce upkeep costs. He is strict and Quick question about Bretonnia. The Champions of Chaos LL are all fairly powerful. Mortars, + bale taurus, + blunderbi and fireglaives almost make the ironsworn redundant. Dwarfs definitely favor a balanced composition, they don't really have many units favorable to single-unit doomstacks (though Thorgrim can put together a pretty effective Quarreler doomstack thanks to his buffs to those units). +25% movement range is no joke. That's how they are in tabletop, that's how they are in Warhammer 2. They do bonus damage to the undead. They Feb 28, 2023 · You may even wish to have an entire army composition based solely around those. He is called Bertrand the Bandit. And early game the backbone of your army should be marauder berserkers. His army can literally 20 v 60 and gun down anything before they even get Recruit three extra lords to run around with repanse, and another three for any new army you put together. The Chaos Dwarves might not have the strongest individual lords, but their unit roster is full of some devastating creatures. Many factions even have flying cav. It's just hard to beat the stats of Dwarf Warriors paired with Quarrelers and a couple Grudge Throwers. They are playable in campaign, custom battles and multiplayer. And any army composition with heavy use of darkshards works well too. 6+ Cav I think is a healthy place to be throughout a playthrough though. Just make sure to focus fire important targets while the melee holds the line (I prefer black ark corsairs and just a few spears on the flank. (Not Ancient Stegadon, they're way less good) Stegadons are artillery, and they are giant hitty I've played greenskins before and more or less know what works for them but this is my first time playing the big gutted one and I wonder how to build his army. The real reason you don't ever want to make infantry in Warhammer 2 is because of the other things Legend mentioned. Which are all good at doing the same job as your infantry of walking over and hitting dudes, and do that job better than any of your infantry. The Knights of Bretonnia – the flower of its military – have a code of chivalry that forms an unbreakable duty to protect its subjects, and when called to war, are considered by many to be the most powerful heavy cavalry in the Old Sep 26, 2024 · Bretonnia – Armies of Infamy. Peasant economy combined with right army vows enabled me to have the BEST economy and the MOST armies playing as late game Bretonnia compared with almost all other lategame factions. 2 chaos knights of slaanesh, 2 doom knights 4 blood thirsters and 2 is it seekers, I can't remember the name of the big slaanesh monster. The best bretonnian army (among the best in the whole game too) is a doomstack of hyppogryf knights + one healer on horseback. It is very defensible, though, since the Wood Elves nearby have a pact with you for the time being which helps. THIS! Bretonnia sucks a serene amount of ass on all matters and occasions regarding autoresolve. This will hopefully encourage players to use thematic army composition for LLs. For late game, bretonnia gets some very powerful armies. You should have 5-6 melee infantry units in your army, a mix of foot squire, pilgrim and halberds. Skaven can be tricky because a lot of their units are expendable, so they capture slower than others. But I usually go for 1 lord 1 wizard 8 infantry to hold 6 archer 4 artillery. Even an all skink army should still run support with dinosaurs, whatever kind float your boat. This army comp will get you through till turn 80: 6 units of Peasant Spearmen 4 units of Ironhail 1 Sky Junk (for the additional harmony buff) Lord (go for Magister) + Astromancer & Alchemist 2-4 units of Rocket artillery Dec 18, 2023 · Bretonnian Army Building Rules. Slayers make for awesome backline protection against Cavalry / infantry flanks, and against Monster frontline Apr 5, 2022 · -Increased basic line infantry per army to be the majority of every army-Reduced ranged infantry to be no more than 10%-20% for most armies with exceptions (e. Kicking things off properly we have the full Grand Army Composition. (Pretty much all evil factions and Brettonia. In this specific one, I pick the Legendary Lord Alberic de Bordeleaux of Bretonnia. I’ve tried out a few different factions but am still getting the hang of battles with the variety of units. Bretonnia has one of the most specialized unit rosters in the game, that specialisation being cavalry. Bretonnian Exiles – an untraditional take on the army that gives them more flexibility (and guns) at the cost of Grail units. Whatever reaches your halberdiers should be getting cut down by hand gunners in short order. Bretonnia has nothing else to offer besides cav. The best is 20 Black dragons including your lord. Basically again greatswords and then you hit them from behind you cavalery while there engaged with the great swords. If I want to play cav, I don't need to play Bretonnia. Just make sure you get high army authority for the units. I'm trying to work out what are some good army compositions that people are using for Khorne. Belakor and Archaeon are base game and both are very powerful indeed. The shielded Spearmen-at-Arms won’t kill much, but with a 55 percent block rate and great melee defense, they’ll surely hold the line for you. And therein lies the problem. goon squad is to make sure your general will not die and also to kill high priority units such as lords, wizzards, spellsinger & melee Dec 31, 2019 · First attempt at Legendary ME campaign as Orion (I'm a glutton for punishment, I know), but I can't quite figure out how to make my army stacks to better counter the neighbouring enemy factions. Since Warhammer 1, I have seen players talk about best army composition for the Empire and I believe this the best composition I have ever put together for late game. Alchemist (A+): amazing, have one in every army. There is no army in the game that can withstand 2x of each artillery piece for long. Key Bretonnian Units A subreddit for the Total War strategy game series, made by Creative Assembly. With a bit of micromanagement, this army will roll over almost all early game armies. Throw in a fire/celestial mage to win harder. All on VH/VH/VH. Always remember to check if the lord you assigned to a specific state capital is taking optimal advantage of his buffs. Enemies will be Vampires, Chaos, Greenskins, Skaven, Wood Elves be very careful with the expansion into the mountains as it will trigger further enemies, and when you dominate the Empire lands, you will Oct 24, 2022 · Boosting Units Stats via skills & ancillaries is a major part of TW:WH's campaigns. 1 Balthasar Gelt 1 Empire Captain 1 Warrior Priest 4 Greatswords 2 Eldred's Guard/Halberdiers 3 Gunderman's Surefires (Hochland Jul 16, 2020 · This ain't a toll post, The campaign mechanic of bretonnia just sucks so much even most players that actually play as bretonnia admit it, the whole chivalry mechanic is a joke and the green knight isn't that great in combat as game wants u to believe, keep him at bay with your hero or other units then gather 2 handgunners or range units that Jul 16, 2020 · This ain't a toll post, The campaign mechanic of bretonnia just sucks so much even most players that actually play as bretonnia admit it, the whole chivalry mechanic is a joke and the green knight isn't that great in combat as game wants u to believe, keep him at bay with your hero or other units then gather 2 handgunners or range units that Early on make sure to bring fire arrows. Typical expansion will go into dominating the whole of Bretonnia to have a solid base. High Elves/Wood Elves should have more)-Changed ranged cavalry to be a support asset and not a unit spam like live version. Lore of metal is also great complement For other unit rosters, see unit roster. New armies to not have stacking upkeep multilpiers (aka supply lines) for bretonnia. Despite not being a magic-adept faction, the lores of magic which they Unlike most factions, Bretonnia has a unique approach to army upkeep, trading in supply lines for their system of vows and the peasant economy. A combination of lance and halberd wielding Demigryph knights can and will beat every other army composition in the game, or at least the ones the AI factions create. Get at least 2 per army. Bretonnia isnt supposed to play like Empire with a core of infantry supported by knights. Upon Alberic's tunic is proudly displayed the crest of Bordeleaux - the tri-forked Trident of Manann, God of the Waves and Storms. But almost all LL i've played with could get army compositions that can do 1v2 and 1v3 no Alberic de Bordeleaux is a Bretonnia Legendary Lord unit introduced in Total War: Warhammer with Bretonnia (DLC). I have been watching a bit of gameplay and playing WH3 with my friend. I just love the dwarfs. Mar 27, 2023 · Well empire is interesting you can make a wall of greatsword users and have artillery bomb everyone. Apr 21, 2023 · As it is typical for Bretonnia, your starting province is a 2 settlement province. Mar 27, 2017 · Way too many infantry. Requires Dukes of Bretonnia Requires either Lily's Bretonnia Overhaul: Definitive Edition OR Lily's Bretonnia Mod Compilation: All-in-one (If you use the all-in-one please also use this Submod) So I have about 30 hours into WH3 at the moment and so much of it feels so confusing. There are also things like 0-1 choices back as well. Im doing this on my Bretonnia campaign for late game armies: Lord, Paladin, Damsel(mage), 2 archers, 2 battle pilgrims, 2 footsquires and 2 polearms, with a reliquary (really important to keep them fighting, otherwise your line will flee like dirty gobbos versus enemy high tier enemies); then 6-7 units of cavalry with a mix of melee and shock, 1 gryphons, 1 royal pegasus and finally I vary People saying "learn to micro" are missing the point, Bretonnia's roster (at least to me) is just downright aggressively boring. Dec 30, 2024 · The Lady’s blessing is with us! CA has announced a refresh update for bretonnia is in the works! Not Save game compatible, Must start a new campaign. patreon. This should feel very familiar to anyone who played Warhammer Fantasy Battles. Whereas most other factions have a relatively easy time maximising these boosts by aligning their army compositions & skill choices, it's not quite as easy for Tomb Kings, whose ability to shift their army composition is restricted by Unit Capacities. I've had the same problem with oxyotl. It feels like that army could bring the End Times by themselves lol. com/zerkovichWe'll take a gander at the unit roster of the new & improved Bretonnia! I'll talk through the a Jul 17, 2024 · Inspired by the Warhammer Fantasy Battles Tabletop rules for army composition. For Gelt, I have at least some vague idea, though I'm not certain I'm happy with it. Aside from that, you need to be conscious of your positioning on the battlefield. I don't use SFO and only play vanilla with minor mods for ease of living, lore or reskins. Lots of factions have cav. g. Another trap for new players is not realizing how goddamn amazing trebuchets are, especially blessed ones which deal no friendly fire dmg. Battle Pilgrims are the only Bretonnian melee infantry worth making. Basically a mix of jezzales, mortars, catapults, ratling guns, and a few heros + ikit to hold off people. " —King Louen Leoncoeur Bretonnia is a race of playable factions introduced in the Total War: Warhammer Bretonnia free DLC released alongside the Bretonnia Update. Errantry Crusade – even faster and more cavalry-focused than the normal army, but also more unpredictable. Exalted daemonette is the best flanking unit in this game. Then you expand as your enemies reveal themselves. He has no limits on gifted units, which means you can mix many demons into your army. Domination mode is kinda the standard now in multiplayer, so you need an army that can move around, reliably capture points, is cost effective and potentially has healing, because battles can get scrappy. And I think Bretonnia allready hits fairly hard, the problem is simply that Cav isn't the best unit type in TW Warhammer, with WH3 this could change, but I doubt that a bit. Or fire leech bola terradon riders, they're fantastic for any lizardman army not just Tictaq'to. Also, try belakor. Never touched Elves or Dwarves in 1200 hours of gameplay since WH3. spend the first minute of the battle destroying the towers, then the next 10 to shower the enemy with poisoned wind lovebombs using menace to kill isolated arty if they have any. Bit squishy vs elves, but they'll hack through sp Overall, the locaion is also enhanced with how the enemies are nearly all unded, giving you an advantage in terms of army composition possibilities since you will nearly have to fight similar types of enemies for a long time. In my experience an army full of charmeleon skinks isn't good enough and can do a 1v1 with a little bit of effort, but will never be able to do a 1v2 (in an endgame situation, in early game these LL are pretty OP). to me spamming the 20 peasant army is a bit boring, but it is good against bretonnia vs bretonnia & dwarfs. I might be running my most efficient dwarf army comp yet: 1 Lord/Runelord 1 Runesmith 1 Thane/Master Engineer 4 Ironbreakers 4 Hammerers 5 Thunderers 2 Cannons 2 Organ Guns I just destroy skaven with this build, also just grabbed a heroic victory against 3 fully stacked Chaos armies. Late game I lean into six Bloodcrushers, four Minotaurs w Great Weapons, four Flesh Hounds, 2 Bloodthirsters, and one of each Hero + Lord. If you want a balanced army i'd suggest looking at Battle Pilgrims, they are a good frontline for your options. Its the opposite. Can i win, maybe but will i have fun, yes. They excel over every other race in the game in this regard, with some cavalry units dedicated specifically to engaging large entities and others more adept at killing infantry. I'm friends with all Empire provinces, Southern Realms, Dwarfs, and Ulthuan) I usually go with a front line of Dryads and Tree Kin with a Treeman to hold Jul 22, 2021 · This mod takes a different approach. The following images are two specific samples used to convey the design intent and may not represent the exact composition of all Lizardmen AI armies. A place to focus solely on the faction of Bretonnia from Warhammer Fantasy or similar properties (Black Library, Total War, 3D prints, etc. Always have them reinforcing, and use them as elite troops in battle - no need to recruit any A subreddit for the Total War strategy game series, made by Creative Assembly. My cavalry goes all in the second army that follows closely the main one and has the only purpose of reinforcing the main army once the battle started. May 19, 2024 · Diplomatically you are part of the Order tide, very simple to obtain alliances with other Empire factions, Bretonnia, Dwarfs and Kislev. Irondrakes seem relatively stronger in WH3 so at least 2-4 of those, no more than 3 arty now as the AI prioritizes it and hard to defend more than that but regular cannon are almost as good as organ guns and flame cannon so maybe 1 or each, any combination of slayers, rangers, and infantry for the rest. Feb 28, 2023 · This is what I check out for when I wish to play a campaign, a very brief overview of what I believe will happen during the campaign, as well as my initial thoughts on matters such as diplomacy, expansion paths, army compositions, important skills for lords, etc. Basic regeneration healed 4 hp/s in WH2, in WH3 it's 10 hp/s for a unit like crypt horrors Non OC Earthblood restored up to 336 hp in WH2, in WH3 it heals up to 536 hp when cast on a swordmaster Invocation of Nehek used to max out on 864 hp in WH2, it heals up to 1501 hp in WH3 when cast on a grave guard What army compositions are you putting together to fight Late Game AI Doomstacks? What army compositions are you using for Late Game Survival Battles (2+ souls) and the Final Battle? My experience so far has been as follows: Blue/Pink/Exalted Pink Horrors: These guys are awesome in the early and mid game, particularly the pink variety. Here I demonstrate the kinds of units that work well together in a proper army composition for the Skaven at different stages of the campaign. My mid game army composition was something like Franz, wizard, priest, 4 spearmen with shields, 6 handgunners, 3 mortars, 4 reiksguard. (army setup it is also included in third picture for reference) Even if they did, Bretonnia's infantry would still suck. As you can imagine, we rely on them. I almost exclusively play Bretonnia, Empire and Lizardmen. Thoughts?. 3-4 archers with poison arrows to help your infantry line stands a bit longer, and especially for dealing with those annoying missile cavalry. Foot Squires are kind of Ok, but you need a level 4 Barracks or an expensive Landmark to do it and they aren't worth that. He has enough buffs to make them pretty solid. My standard army when playing other greenskins is: Orc Warboss lord, Orc Shaman, Black Orc Boss or River Troll Hag, 6 x black orcs frontline, Multiple small armies are pretty effective for Bretonnia (since their Lords are strong, and the lack of supply line penalties makes them fairly cheap). Example of AI army composition change for Lizardmen on turn 50: Disclaimer : Please note that AI faction potentials can vary from campaign to campaign. The Fay Enchantress. They are the least accurate of the Catapult artilleries though, and the missiles are relatively slow so any faction that isn’t slow as dirt will be able to dodge easy unless you catch someone lacking or are firing into a melee blob where the enemy can’t move away - and even though the AOE splash damage can’t hurt your own units, direct impact from the missile can, so even shooting into a A subreddit for the Total War strategy game series, made by Creative Assembly. +15% replenishment in a faction that has troubles with replenishment, more peasant slots for relaxed peasant economy, and no Vows unlocked means you are confronted with the Vow system from the get-go (with Louen, I've heard, it can be entirely missed by new players, as he has the Grail Vow, and they wouldn't know about its importance on other Lords). An army of troll with low leadership, why not, add some giant and let have a night goblin warboss lead it. If you have the grail vow unlocked, a 'simple' army build for a new player would be a lord, a paladin, a damsel, 2 blessed field trebuchet, and then ~50/50 hyppogriff knights and grail guardians. Ture end stack are mounted hippos and a life damsel. Bretonnia Faction : Bretonnia is a feudal society, split between the rich nobles with their gallant Knights and the lowly peasant class toiling in the fields. A subreddit for the Total War strategy game series, made by Creative Assembly. Like the re-introduction of percentages to Army Comp. And there is the one unit that dominates the army list, the Stegadon. com Bretonnia has one of the most specialized unit rosters in the game, that specialisation being cavalry. I really wanted do a allstars army with Archaon, having all of the Gods represented. Right now it looks something like this for me : 1 Lord, 1 hero, 1 grail horse peasant thing 2 Artillery 6 Cav; 2 Grail guardians, 2 Grail Knights, 2 Questing Knights (although these vary) See full list on thegamer. I play on large unit scale and i have around 550 units in the army, my worst losses were 33 models. 2/3 poison wind mortar teams and settlement battles turn into swiss cheese. Magic, who need those. When WH3 line of sight issue was really bad, playing skaven and empire was really tough as most of their power/fun comes from range/artillery unit. On my most recent campaign with them, (with their arguably most powerful army and lord, King Louen Leoencour), the autoresolve showed "Crushing Defeat" or something along those lines, but the balance of power was completely predictable and generally ok when fighting the battles manually. I think two rotfly characters per army is perfect (one of each lore but focusing more on Nurgle), great for mobile spellcasting (lots of breath spell spam) and for gooning lords or tying up ranged units. What kind of composition should I be running for Bretonnia in IE if I’m wanting a more balanced army? In the late game, I’ve been running a mix of a damsel, some infantry, bowmen, and 1-2 trebuchets and the rest are knights. Jul 21, 2024 · 21. In the campaign, he leads Bordeleaux. But outside of his army they're way too expensive, and even in his army they don't compete very well with similar price options. Death hag on war altar is amazing to have for every army too). Can never have to many with Bretonnia really, but have less than 6 late game can make winning fights difficult at best. General Tips: Have a Gunnery Wight in every army where possible, they boost your guns and artillery in lots of different ways. Typical build for dwarf armies for me is lord, 2 heroes, 3 artillary (I usually go grudge throwers, but I’m gonna be trying out new ones), 3 irondrakes, 5 thunderers (I’m gonna be trying the new blunderbuss unit instead soon though), and the rest as ironbreakers (very tanky and do good damage, especially with their blasting charge attacks). Like Manann, Alberic of Bordeleaux is tempestuous as the sea; as relentless as the tide. Nurgle (The stinky chaos god, it's a rush army but a slow rush army, like an imminent march of death army, units with high HP but low speed that are meant to be on offense) - He is a lot easier to use than Slaanesh in a lot of aspects. General lords in belakor fraction has more choices of army composition. He was in the 5th edition Bretonnia army book and while he was only a hero (well-- champion in that edition) character who had a couple accompanying minor characters, I could easily imagine him becoming a Legendary Lord for Bretonnia that causes your commoner units to become super good. "What is a knight without his steed? But what is the steed without his knight? Knight and steed, noble and peasant; on such relationship is Bretonnia built. These things can eliminate enemy infantry before they ever manage to swing an ax in anger. DIPLOMACY AND OUTPOSTS: You are part of the Order tide, so Empire, Dwarfs, High Elves, they will be your friends. com/zerkovichIn the second part of this Bretonnia Guide, we'll think up some armies to destroy all other arm A subreddit for the Total War strategy game series, made by Creative Assembly. Repanse gives some bonuses to peasants, 3 Grail Pilgrims and a Reliquae can hold the line for a couple of trebuchets. Basically an unbeatable army in any situation. Mar 2, 2017 · I'm in late game so I have all the units available, but I find it really hard to get a good army composition unlike all the other races where it worked out fine. My friend almost always plays the same campaign and army, ikit claw with a weapons team stack. You're forced to use them in Caravans, where they sip tea and chill while the rest of the army does the real work. then get your catapults to shoot a (1) hole in their wall, and set up your ratlings for the next phase of breaching and mopping up A subreddit for the Total War strategy game series, made by Creative Assembly. However, after the launch of IE i for the first time modded Bretonnia gameplay and i'm having a blast. ). This means it is cheap to bring along and level extra lords. I'd definitely add blunderbusses to your line-up, swapping at least 1 melee infantry for one and consider swapping 1-2 fireglaives to blunderbusses. Bretonnia REINFORCE this channel here: https://www. Jun 2, 2024 · For a general late game army (taking settlements without extra armies to defend, or defending a frontline settlement) I either go gobbo lord with goblin front line + fanatic archers + catapults and a few wolf/spider cav (cheap as ♥♥♥♥ for a moderately good 20 stack) or an ork lord with black orks + catapults + boar riders. Late game replaced the spearmen with 2 heroes, 2 halberds, and the mortars with rockets. ylye zwabiky ywcas dytcu dzopsh bxdpjl utnl uoxx wrjgg kewqitp